631 real-game puzzles in this collection
What is a intermezzo (in-between move)?
An intermezzo interrupts an apparently forced sequence with a stronger in-between move — usually a check or a bigger threat — before recapturing. The extra tempo often wins material outright.
How to spot it
Before any automatic recapture, scan every check and mate threat available instead. If one exists, calculate it first — the recapture usually still waits for you afterwards.
What this set trains
Intermezzo sets break the auto-recapture reflex, one of the most common calculation leaks at every level.
Foundation: 45Developing: 133Challenging: 172Advanced: 281
challenging
Rating 1922
advancedPawncrushingintermezzo
challenging
Rating 1924
crushingintermezzolong
challenging
Rating 1924
advantageintermezzokingsideAttack
challenging
Rating 1930
advantageendgameintermezzo
challenging
Rating 1931
crushingendgameintermezzo
challenging
Rating 1931
advantagehangingPieceintermezzo
challenging
Rating 1931
advantagehangingPieceintermezzo
challenging
Rating 1939
crushingintermezzomaster
challenging
Rating 1940
crushingforkintermezzo
challenging
Rating 1940
crushingdeflectionendgame
challenging
Rating 1944
advantageintermezzolong
challenging
Rating 1944
crushingintermezzolong
challenging
Rating 1945
crushingendgameexposedKing
challenging
Rating 1945
advancedPawncrushingintermezzo
challenging
Rating 1945
crushingendgameintermezzo
challenging
Rating 1950
clearancecrushingintermezzo
challenging
Rating 1954
advantageintermezzomaster
challenging
Rating 1962
attractioncrushingdiscoveredCheck
challenging
Rating 1965
advantageintermezzomiddlegame
challenging
Rating 1969
crushingdiscoveredAttackdiscoveredCheck
challenging
Rating 1969
advantageclearanceintermezzo
challenging
Rating 1970
crushingendgameintermezzo
challenging
Rating 1971
crushingintermezzomiddlegame
challenging
Rating 1973
advantageintermezzomaster
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