631 real-game puzzles in this collection
What is a intermezzo (in-between move)?
An intermezzo interrupts an apparently forced sequence with a stronger in-between move — usually a check or a bigger threat — before recapturing. The extra tempo often wins material outright.
How to spot it
Before any automatic recapture, scan every check and mate threat available instead. If one exists, calculate it first — the recapture usually still waits for you afterwards.
What this set trains
Intermezzo sets break the auto-recapture reflex, one of the most common calculation leaks at every level.
Foundation: 45Developing: 133Challenging: 172Advanced: 281
challenging
Rating 1854
crushingintermezzokingsideAttack
challenging
Rating 1854
advantageclearanceendgame
challenging
Rating 1858
advantageendgamefork
challenging
Rating 1865
crushingintermezzolong
challenging
Rating 1865
crushingendgameintermezzo
challenging
Rating 1865
advantageendgameexposedKing
challenging
Rating 1870
advantageinterferenceintermezzo
challenging
Rating 1875
advantageintermezzomiddlegame
challenging
Rating 1877
crushingexposedKingfork
challenging
Rating 1878
crushingintermezzomiddlegame
challenging
Rating 1882
advantageintermezzomiddlegame
challenging
Rating 1883
crushingendgameintermezzo
challenging
Rating 1883
attractioncapturingDefendercrushing
challenging
Rating 1888
advantagecapturingDefenderdiscoveredAttack
challenging
Rating 1889
crushingendgameintermezzo
challenging
Rating 1893
advantageintermezzolong
challenging
Rating 1894
crushingintermezzoopening
challenging
Rating 1895
advantageintermezzomiddlegame
challenging
Rating 1901
crushingendgameintermezzo
challenging
Rating 1909
advantageendgameintermezzo
challenging
Rating 1913
crushingendgameintermezzo
challenging
Rating 1915
capturingDefendercrushingintermezzo
challenging
Rating 1917
advantageintermezzokingsideAttack
challenging
Rating 1918
crushingdefensiveMoveintermezzo
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