631 real-game puzzles in this collection
What is a intermezzo (in-between move)?
An intermezzo interrupts an apparently forced sequence with a stronger in-between move — usually a check or a bigger threat — before recapturing. The extra tempo often wins material outright.
How to spot it
Before any automatic recapture, scan every check and mate threat available instead. If one exists, calculate it first — the recapture usually still waits for you afterwards.
What this set trains
Intermezzo sets break the auto-recapture reflex, one of the most common calculation leaks at every level.
Foundation: 45Developing: 133Challenging: 172Advanced: 281
challenging
Rating 1975
crushingendgameexposedKing
challenging
Rating 1976
advantageintermezzomiddlegame
challenging
Rating 1978
advantageintermezzomiddlegame
challenging
Rating 1982
advantageintermezzoopening
challenging
Rating 1983
advantagehangingPieceintermezzo
challenging
Rating 1985
advancedPawncrushingendgame
challenging
Rating 1989
crushingendgameintermezzo
challenging
Rating 1990
advantageintermezzomaster
challenging
Rating 1992
crushingintermezzomiddlegame
challenging
Rating 1992
crushingintermezzolong
challenging
Rating 1993
crushingforkintermezzo
challenging
Rating 1997
crushingintermezzolong
challenging
Rating 1997
crushingintermezzokingsideAttack
challenging
Rating 1997
advantageattractionendgame
advanced
Rating 2002
advantageforkintermezzo
advanced
Rating 2003
advantageintermezzomaster
advanced
Rating 2003
advancedPawnadvantageendgame
advanced
Rating 2003
advantageintermezzomiddlegame
advanced
Rating 2003
crushingdiscoveredAttackdiscoveredCheck
advanced
Rating 2005
crushingintermezzolong
advanced
Rating 2007
advantageintermezzokingsideAttack
advanced
Rating 2012
crushingintermezzoopening
advanced
Rating 2016
advantageintermezzomaster
advanced
Rating 2018
advantagedeflectionexposedKing
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